All six Resonants by zone
| Resonant | Zone | Ability choice |
|---|---|---|
| Artist | Downtown (Orientation) | Barrage, Shield or Volatile Anomaly |
| Deserter | Central, Patterned Factory | Ignite or Inferno |
| Dancer | West Incursion Zone, Theater | Ground Slam or Push |
| Collective | The Park, Mold Gateway | Spore Burst or Growth |
| Physicist | Underpass, The Spire | Spike or Astral Rebuke |
| Co-Director | The Unknown | Command |
For tactics against each one, see the boss guide; for the Deserter choice, read Ignite or Inferno.
Order and gates
The Deserter and the Dancer are both tied to the Enemy of My Enemy story step, and the Dancer needs the Incursion Fault cleared first. The Collective can be put off if it is not blocking your current objective. The Underpass Resonant and The Unknown come late.



