Main story missions in order
The Contain the Crisis line in order, grouped by act as TechWiser lists them. games.gg uses “Fight the Core” where TechWiser writes “Fight to the Core”.
| # | Mission | Act | Note |
|---|---|---|---|
| 1 | Orientation | Prologue | |
| 2 | Welcome to Manhattan | Act 1 | |
| 3 | Evacuation Procedures | Act 1 | |
| 4 | Arish’s Briefing | Act 1 | Unlocks the Plan of Attack split |
| 5 | Power Lines | Act 1 | Runs in parallel with Into the Sinkhole |
| 6 | Into the Sinkhole | Act 1 | Contains Escape the Sinkhole |
| 7 | Enemy of My Enemy | Act 1 | Needs the Central and West Incursion Zone Resonants dead |
| 8 | Recursions and Iterations | Act 2 | |
| 9 | The House in Distress | Act 2 | Can force Jesse Sightings: Underpass |
| 10 | The Hedron Link | Act 2 | Unlocks Zoe’s Briefing, New Growth, Maintenance Protocol |
| 11 | Sever the Hedron Links | Act 3 | Needs Pope’s Research |
| 12 | Rebuild | Act 3 | |
| 13 | Fight the Core | Act 3 | |
| 14 | The End | Act 3 | |
| 15 | The Beginning | Epilogue | Free roam continues afterwards |
Several quests run at once, so the nearest marker is not always the story. Power Lines has its own walkthrough, and the plot itself is in our story explainer.
Jesse Sightings and Resonant bosses
- Jesse Sightings: The Subway Fault — Act 1.
- Jesse Sightings: The Incursion Fault — Act 1. Needed before the West Incursion Zone Resonant.
- Jesse Sightings: Underpass — Act 2. Forced during The House in Distress if you have not done it.
| Resonant | Arena | Needed for story? |
|---|---|---|
| Central | Patterned Factory (the Deserter) | Yes |
| West Incursion Zone | Patterned Theater | Yes |
| Underpass | Astral Plane | Yes |
| The Unknown | Patterned Field Office | Yes |
| The Park | Mold Gate in the centre of the park | No, but needed for the Gold trophy |
The Central fight has its own page: the Deserter boss.
Escape the Sinkhole
“Escape the Sinkhole” is the last objective of Into the Sinkhole. Once the probe relays at Bedrock are live, the Sinkhole shifts and the diving bell is gone. That is scripted, not a bug — do not reload or look for a switch.
- 1. Place and activate each relay; placing alone does not count. AllThings.How counts four, each revealed after the last; Whisper of the House does not give a number.
- 2. AllThings.How reports a winged Hiss Ruiner ambush after the relays. Climb on during its staggers and hit the heart.
- 3. Follow the glowing cable upward, through the rotating ring of desks and chairs, until Dylan says he cannot follow it further.
- 4. Follow the music Zoe plays over the PA and the TV screens through the looping apartments. Screens turn yellow once reached.
- 5. Take the maintenance passage with orange lights, climb the stairs, cross the break room and leave through the blue-lit laundromat.
- 6. The mission only ends when the Quest Completed banner appears on the street.
In the apartment maze, avoid Shift and Reach; double jumps and Elevate keep the next screen in view.
The House in Distress
You fast travel into the Oldest House (Central Executive door), meet Zoe in Executive Research and restore power to reach the Main Test Chamber. Hitting a red Power Core locks you into an electrokinesis test where you match three patterns on the wall of boxes. A TV in the test chamber takes you into the Fault, and the mission ends with the ritual with Jesse. It unlocks Sibling Reunion if this is your last Fault.
If Zoe vanished and the quest stalled, that was a bug. Hotfix 1.4.2 (October 8) fixed Zoe disappearing in The House in Distress. Update and reload.
All side stories
TechWiser says there are 18 side stories but names these 17. Start points are from TechWiser; links go to our full guides.
| Side story | Where it starts | Guide |
|---|---|---|
| Freeze Frame | Watchtower 2nd floor, first talk with Zoe | Cameras |
| Panopticon Service Request | Talk to Langston at the FBC Field Office | Cameras |
| Crossing the Threshold | Loading docks west of the FBC Field Office, Central | — |
| Urban Survival | Parking lot in the south of the Evacuation Zone | — |
| The Last Taxi | Alley west of the Evac building | Last Taxi |
| Unsupervised Science | Any Testing Facility | Testing Facilities |
| Carbon Copy (I–III) | Heidi, in the Mold building west of the FBC Base, The Park | — |
| The Complete Set | Auction House, northwest Downtown | — |
| The Party Won’t Stop | Apartment on the western street, West Incursion Zone | Karaoke trophy |
| Into the Valley of Death | Langston, after Act 1 | — |
| Pope’s Research | Automatic at the start of Act 3 | The Unknown |
| A New Directive | A call from a stranger in the Unknown | Fred |
| Zoe’s Briefing | After The Hedron Link | — |
| New Growth | After Zoe’s Briefing | — |
| Maintenance Protocol | After Zoe’s Briefing | Bulbs |
| Mapping the New New York | Unlock the Central map with the worker NPC | — |
| Every Dog Has Her Day | Find a dog and fetch its toy, anywhere | Dog toys |
World Feats and FBC Tasks
World Feats are repeatable open-world events: Mockery, Suspended Extermination, Hold the Line, Altered Tracking, Pattern Break, Air Drop, Mold Infestation, The Firebreak Job, Apex Hunt and Hiss Hive. One unlocks Up to the Task.
Pattern Break is a cluster of floating objects that move together except one. Hit the odd one out; a wrong hit knocks you back, a right one reshuffles the cluster and picks a new odd object. Rewards are Source, mid-tier materials and zone level progress (GamesRadar+).
FBC Tasks are posted on the boards at FBC bases and refresh regularly: Escort Rangers, Collect Packages, Defeat Hostiles, Destroy Object and Scout Location. One unlocks FBC Recruit; 20 unlock Diligent Consultant. Our trophy guide lists the rest.
Mission list FAQ
How many missions are in Control Resonant? The main story has 15 Contain the Crisis missions from Orientation to The Beginning, plus three Jesse Sightings and the Resonant boss quests. On top of that there are 17 named side stories, repeatable World Feats and FBC Tasks.
How do you escape the Sinkhole in Control Resonant? You cannot go back to the diving bell; losing it is scripted. Follow the cable until Dylan says it ends, then follow the music Zoe plays over the PA and the TV screens through the apartment maze. Leave through the laundromat and wait for the Quest Completed banner on the street.
Why did Zoe disappear in The House in Distress? It was a bug. Hotfix 1.4.2 on October 8 fixed Zoe vanishing in The House in Distress and blocking progress. Update the game and reload.
What are FBC Tasks in Control Resonant? Repeatable jobs posted on the boards at FBC bases, such as escorting Rangers, collecting packages or scouting a location. One unlocks FBC Recruit and 20 unlock Diligent Consultant.
Sources
- TechWiser — Control Resonant main and side quests
- games.gg — Control Resonant all quests list
- KeenGamer — Walkthrough: all main quests and side stories
- Whisper of the House — Into the Sinkhole walkthrough
- AllThings.How — Escape the Sinkhole
- FinalBoss — House in Distress & Hedron Link quest guide
- GamesRadar+ — Pattern Break in Control Resonant explained
- MP1st — Update 1.400.002 brings Control Resonant to version 1.4.2




